Plate 01 · Cover
Brian LoweMultimedia portfolio · 2026
MULTIMEDIA SPECIALIST & PROGRAM ADMINISTRATOR
Projection, real-time 3D, live production, and brand systems.
Contact details
- [email protected]
- linkedin.com/in/brianloweart
- entermydreams.com
Fig. 03 · The deck on the drafting table
Brian's 2026 portfolio deck, page by page. Read every plate here, with its real text, open it full screen, or take the PDF with you.
Downloads open on the live site
Plate 01 · Cover
MULTIMEDIA SPECIALIST & PROGRAM ADMINISTRATOR
Projection, real-time 3D, live production, and brand systems.
Plate 02 · About
MULTIMEDIA DIRECTOR · CHICAGO, IL
I’m a multimedia director with 7+ years of experience building immersive visuals for stages and brands, from Balenciaga runway shows to Coachella, EDC, and Tomorrowland.
I work hands-on in Unreal Engine, TouchDesigner, and Adobe Creative Cloud, and I manage the scope, schedules, and documentation that get projects delivered.
Selected clients for portfolio: Balenciaga · Third Coast Music · Mariners · CSUN · Daddy Yankee · U-Coffee + U-Cast · YMCA · Unreal Chicago
Plate 03 · Index
8 selected projects: Projection & Real-Time · Teaching & Community · Live Production & Events · Brand & Design.
Plate 04 · Work 01
COUR DESIGN LLC · FALL | WINTER COLLECTION RUNWAY · 2024
Worked with a small team of animators on a tight deadline to create visuals for Balenciaga’s Winter Collection runway show.
I built the virtual interior environment at real-world measurements across large-scale aspect ratios, produced multiple custom lighting iterations to match screen content, and composited the final video for the immersive runway.
Plate 05 · Work 02
THIRD COAST MUSIC · TOUCHDESIGNER R&D · UNREAL ENGINE 5 · AFTER EFFECTS · 2026
For Third Coast Music’s Scoring for Chicago campaign, I developed a real-time concert hall previs supporting its initiative to bring a dedicated scoring stage and post-production facility to Chicago.
Using TouchDesigner, Unreal Engine, live data, and audio-reactive visuals, I explored how the future venue could merge music, technology, education, and Chicago’s musical legacy into an immersive experience.
Plate 06 · Work 03
UNREAL ENGINE CHICAGO CHAPTER · BOARD MEMBER
Presented a technical session to the Chicago Unreal Engine creator community on Sequencer-based cinematic production, AI motion capture retargeting, VFX, and music-synchronized real-time workflows.
As a board member, I also support programming, design, and consulting for the chapter.
One of my longstanding goals is to help educate the next generation of creatives in emerging media and technology. Through the Unreal Engine Chicago Chapter, I have the opportunity to share workflows used in professional production, introduce artists to new tools, and help make emerging technologies feel more accessible to the next generation of creators.
Plate 07 · Work 04
CALIFORNIA STATE UNIVERSITY, NORTHRIDGE · CINEMA & TELEVISION ARTS
For three consecutive academic years, I have served as a guest lecturer in undergraduate courses including Video Projection Mapping.
Lectures cover emerging media tools, production workflows, Unreal Engine applications, and creative career development, with project breakdowns from Balenciaga and major tour visuals.
Plate 08 · Work 05
LIVE SERVICES & EVENTS | 2024 & 2025
Visual storytelling created for Mariners Church’s Easter and Christmas services. The work was designed to play reliably across large stage screens while remaining consistent with the church’s visual identity.
Plate 09 · Work 06
LINCOLN PARK ROOM · CHICAGO · 2026
Brand identity and activation system for U-Coffee + U-Cast, a weekend espresso bar and live talk show built around community, culture, and wellness in Lincoln Park.
My role extends across creative direction, brand activations, sponsorship development, partner presentations, and stakeholder meetings. I help shape how the brand shows up through events, conversations, visual systems, and collaborative programming, with a focus on creating experiences that bring people together around health, wellness, music, and shared interests.
I also developed a custom software asset generator powered by AI and Codex, designed to maintain visual consistency while accelerating concept exploration, production, scheduling, and time to market. The system translates brand guidelines into repeatable creative workflows, allowing teams to generate and iterate on campaign assets quickly without sacrificing brand consistency.
Plate 10 · Work 07
COMMUNITY VOLUNTEER | 2024 - Present
Volunteer work with California YMCA Youth & Government, supporting a program that gives students practical experience with civic engagement, leadership, public speaking, and the democratic process.
My role combines event and community support with graphic design and digital media, creating visual assets and helping students think strategically about marketing, social media, and campaign communications so their ideas are clear, engaging, and accessible to their peers.
Plate 11 · Work 08
VANQUISH DESIGN CO. · 2020 – 2021
Packaging and brand work for LIFT CBD produced at Vanquish Design Co.
I created previs illustrations, logos, 3D product mockups and textures, typography layouts, and mood boards, along with print assets, web banners, video advertisements, and event graphics.
Plate 12 · Contact
Email, LinkedIn and entermydreams.com are on the slide, and the reel is in the record room.
Closing quote on the slide: Steven Pressfield, The War of Art.