Fig. 03 · The deck on the drafting table

Portfolio 202612 pages · Brian Lowe

Brian's 2026 portfolio deck, page by page. Read every plate here, with its real text, open it full screen, or take the PDF with you.

  • 12 pages
  • 4:5 plates
  • PDF · 7.4 MB
Portfolio 2026 · 12 pages Download the deck PDF · 7.4 MB

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Cover01 / 12
Page 01 · 4:5 · 1620 × 2025 pt

Plate 01 · Cover

Brian LoweMultimedia portfolio · 2026

MULTIMEDIA SPECIALIST & PROGRAM ADMINISTRATOR

Projection, real-time 3D, live production, and brand systems.

Contact details
About02 / 12
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Plate 02 · About

Art, technology, and storytelling.

MULTIMEDIA DIRECTOR · CHICAGO, IL

I’m a multimedia director with 7+ years of experience building immersive visuals for stages and brands, from Balenciaga runway shows to Coachella, EDC, and Tomorrowland.

The rest of the page text

I work hands-on in Unreal Engine, TouchDesigner, and Adobe Creative Cloud, and I manage the scope, schedules, and documentation that get projects delivered.

  • Projection / Video Design: Balenciaga Runway · CSUN Projection Mapping Course
  • 3D Modeling, Animation, Renders: Unreal Engine 5 Environments · 85+ Live Shows of Screen Content
  • Storyboards + Prototypes: Pitch Decks, Concept Mockups, Previs for Tours, Brands, & Agencies
  • A/V + Event Execution: U-Cast talk show · Mariners Church · YMCA Events
  • Web, Social + HTML/CSS: Webflow CMS build for Lincoln Park Room · Social Campaigns
  • Guidance on Educating Our Communities: Design system docs · Unreal Chicago lesson · CSUN lectures

Selected clients for portfolio: Balenciaga · Third Coast Music · Mariners · CSUN · Daddy Yankee · U-Coffee + U-Cast · YMCA · Unreal Chicago

Index03 / 12
Projection & real-time04 / 12
Page 04 · 4:5 · 1620 × 2025 pt

Plate 04 · Work 01

BalenciagaProjection Mapping

COUR DESIGN LLC · FALL | WINTER COLLECTION RUNWAY · 2024

Worked with a small team of animators on a tight deadline to create visuals for Balenciaga’s Winter Collection runway show.

Role
Unreal Engine Animator | Technical Artist | Previs
Tools
Unreal Engine 5 · Blueprints · After Effects · DisguiseOne
Stage fit
  • Projection / Video Design
  • 3D Environments + Renders
  • Deadline Production
The rest of the page text

I built the virtual interior environment at real-world measurements across large-scale aspect ratios, produced multiple custom lighting iterations to match screen content, and composited the final video for the immersive runway.

Record EMD-001 · Balenciaga Winter 24 Collection
Projection & real-time05 / 12
Page 05 · 4:5 · 1620 × 2025 pt

Plate 05 · Work 02

Scoring for ChicagoReal-Time Data × Timecode | Synced Audio

THIRD COAST MUSIC · TOUCHDESIGNER R&D · UNREAL ENGINE 5 · AFTER EFFECTS · 2026

For Third Coast Music’s Scoring for Chicago campaign, I developed a real-time concert hall previs supporting its initiative to bring a dedicated scoring stage and post-production facility to Chicago.

Role
Creative Director | Previs Developer | Real-Time Playback
Tools
TouchDesigner · Audio analysis · Real-time rendering
Stage fit
  • Science → Story
  • Audio Creation
  • Interactive Prototyping
The rest of the page text

Using TouchDesigner, Unreal Engine, live data, and audio-reactive visuals, I explored how the future venue could merge music, technology, education, and Chicago’s musical legacy into an immersive experience.

Teaching & community06 / 12
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Plate 06 · Work 03

Unreal ChicagoChapter

UNREAL ENGINE CHICAGO CHAPTER · BOARD MEMBER

Presented a technical session to the Chicago Unreal Engine creator community on Sequencer-based cinematic production, AI motion capture retargeting, VFX, and music-synchronized real-time workflows.

Role
Presenter / Board Member / Design Consultant
Tools
Unreal Engine 5 · Sequencer · Mocap retargeting · Niagara VFX
Stage fit
  • Game Design Software
  • Technical Documentation
  • Teaching + Onboarding
The rest of the page text

As a board member, I also support programming, design, and consulting for the chapter.

One of my longstanding goals is to help educate the next generation of creatives in emerging media and technology. Through the Unreal Engine Chicago Chapter, I have the opportunity to share workflows used in professional production, introduce artists to new tools, and help make emerging technologies feel more accessible to the next generation of creators.

Teaching & community07 / 12
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Plate 07 · Work 04

CSUNGuest Lectures

CALIFORNIA STATE UNIVERSITY, NORTHRIDGE · CINEMA & TELEVISION ARTS

For three consecutive academic years, I have served as a guest lecturer in undergraduate courses including Video Projection Mapping.

Role
Guest Lecturer
Tools
Lecture decks · Live demos · Project breakdowns
Stage fit
  • Student Teams
  • Clear Communication
  • Projection Mapping
The rest of the page text

Lectures cover emerging media tools, production workflows, Unreal Engine applications, and creative career development, with project breakdowns from Balenciaga and major tour visuals.

Live production & events08 / 12
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Plate 08 · Work 05

Mariners ChurchEaster & Christmas Visuals

LIVE SERVICES & EVENTS | 2024 & 2025

Visual storytelling created for Mariners Church’s Easter and Christmas services. The work was designed to play reliably across large stage screens while remaining consistent with the church’s visual identity.

Role
Visual Designer
Tools
Unreal Engine · After Effects · DaVinci Resolve
Stage fit
  • A/V Operation
  • STAGE Screens
  • Event Execution
Record EMD-013 · Mariners Church: Christmas & Easter Shows
Live production & events09 / 12
Page 09 · 4:5 · 1620 × 2025 pt

Plate 09 · Work 06

U-Coffee + U-CastBranding Package

LINCOLN PARK ROOM · CHICAGO · 2026

Brand identity and activation system for U-Coffee + U-Cast, a weekend espresso bar and live talk show built around community, culture, and wellness in Lincoln Park.

Role
Assistant Director, Brand & Strategy
Tools
Illustrator · InDesign · Photoshop · Webflow
Stage fit
  • Event Planning
  • Web + Social Content
  • Stakeholder Decks
The rest of the page text

My role extends across creative direction, brand activations, sponsorship development, partner presentations, and stakeholder meetings. I help shape how the brand shows up through events, conversations, visual systems, and collaborative programming, with a focus on creating experiences that bring people together around health, wellness, music, and shared interests.

I also developed a custom software asset generator powered by AI and Codex, designed to maintain visual consistency while accelerating concept exploration, production, scheduling, and time to market. The system translates brand guidelines into repeatable creative workflows, allowing teams to generate and iterate on campaign assets quickly without sacrificing brand consistency.

Live production & events10 / 12
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Plate 10 · Work 07

YMCAVolunteer & Graphics

COMMUNITY VOLUNTEER | 2024 - Present

Volunteer work with California YMCA Youth & Government, supporting a program that gives students practical experience with civic engagement, leadership, public speaking, and the democratic process.

Role
Volunteer / Designer
Tools
Illustrator · Photoshop · Event photography
Stage fit
  • Event Support
  • Community Outreach
  • Documentation
The rest of the page text

My role combines event and community support with graphic design and digital media, creating visual assets and helping students think strategically about marketing, social media, and campaign communications so their ideas are clear, engaging, and accessible to their peers.

Brand & design11 / 12
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Plate 11 · Work 08

LIFT CBDPackaging · Vanquish Design

VANQUISH DESIGN CO. · 2020 – 2021

Packaging and brand work for LIFT CBD produced at Vanquish Design Co.

Role
Associate Brand Motion Designer
Tools
Illustrator · Photoshop · Cinema 4D · After Effects
Stage fit
  • Graphic Design
  • 3D Mockups
  • Print Production
The rest of the page text

I created previs illustrations, logos, 3D product mockups and textures, typography layouts, and mood boards, along with print assets, web banners, video advertisements, and event graphics.

Contact12 / 12
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Plate 12 · Contact

Thank you for your time

Email, LinkedIn and entermydreams.com are on the slide, and the reel is in the record room.

Contact details

Closing quote on the slide: Steven Pressfield, The War of Art.

Record EMD-014 · EMD Demo Reel 2025